Sunday, February 12, 2017

MechaFrog Alpha Version 0.0.4

With the basic inventory system in place, it sounded fun to add a few items. I added a few new items for testing weapon equipping and stat affecting. The values used for damage, stat affecting etc aren't indicative of what will be in actual game.

Alpha Version 0.0.4 Release Notes
  • added player ability to equip and unequip ranged weapons with inventory menu
  • added ability to quick use pickup with Crouch + Interact
  • added Charge Cannon weapon
  • added Plasma Gun weapon
  • added Red Card Item
  • added Green Card Item
  • added Yellow Card Item
  • card items do a random affect on use, and keep the same affect based on color for duration of the run
  • HUD displays currently equipped item
  • HUD displays players Health
  • HUD displays players energy
  • shooting weapon requires energy, and depletes energy
  • energy recharges over time, after an initial usage delay
  • fixed inventory menu item icon's aspect ratios
  • fixed bug with pickup system not picking up after first item was collected
  • fixed bug where quick fall (crouch in air) slowed down the fall when falling fast

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